The new Cintiq DTK2200 tablets now line the walls of the 2D Lab. 2016 has been a year of development for the Animation department here at SVAD. This semester, the lab known as the “2D Lab” has been upgraded with 15 new Wacom Cintiq 22HD DTK2200 tablets, each powered by their own desktop workstation. The Cintiqs double […]
Dave Bossert, one of Hendel’s colleagues from Disney stopped by SVAD recently. Dave is currently the creative head of special projects at Disney and has produced, directed, and animated vfx for the studio over the past 30 years. He spent an afternoon answering questions from animation and film majors about his experiences and sprinkled tips […]
Michal Aldrich is a Junior Effects Animation major at SVAD. Alena Roberts, a fellow classmate sat down to talk with him about his recent work and Unreal Game Jam win. Why Animation? I came into the department not really knowing exactly what I wanted to do, but I felt a strong desire to […]
One year ago we came together to celebrate the good new of the first Christmas and Christ’s gift to our world in a unique way – by creating a piece of stained glass on a gigantic scale. It took weeks to plan and build. This is the story of how it was done. Merry Christmas […]
We’ve all been looking forward to the release of BigHero6, the latest feature from Walt Disney Animation Studios. Aaron Adams was the character effects supervisor on the show and came out to be with us on opening day. Aaron is a former animation professor, and SVAD alum. He went to work at Disney about four […]
When Kevin Jackson visited last year, he showed us a hilarious project he was working on called ‘Wake Up Call’. He connected with recent graduate Rebecca Johnson to do the lighting and rendering. UPDATE: Kevin used the fantastic Malcolm rig from AnimSchool, and they interviewed him here. Enjoy!
ENVOY, a proof of concept film for a larger feature pitch is gaining momentum online. It was co-produced by SVAD Animation Alum Adam Coggin, who also supervised the visual effects. He carved time out to give us an idea of what went into bringing this amazing project to life. What was the inspiration for the design and […]
Based on interest from the Junior animation class, we’re getting into game design and game assets. They plan to build a game level next year for their collaborative project. In an effort to get ready for that, I’ve been doing work in Unreal Engine 4 to help guide the scope of the project. (Unreal is the […]